{"id":396998,"date":"2017-11-01T08:57:10","date_gmt":"2017-11-01T12:57:10","guid":{"rendered":"http:\/\/spaceweekly.com\/?guid=2717105f35fe214ad48c92e375fbd662"},"modified":"2017-11-01T08:57:10","modified_gmt":"2017-11-01T12:57:10","slug":"new-text-to-speech-tool-for-diy-voiceovers-from-soft-sad-and-sultry-to-scary","status":"publish","type":"post","link":"https:\/\/spaceweekly.com\/?p=396998","title":{"rendered":"New text-to-speech tool for DIY voiceovers\u2014from soft, sad and sultry to scary"},"content":{"rendered":"<p>The animation world is rich in lovable and memorable characters, each with its own unique voice and personality\u2014and animators, writers, and designers keep coming up with even more new games, film ideas, villains, and heroes. Creating voiceovers for these characters is a time-consuming and expensive process that often involves holding auditions for voice actors, and studio time to record.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The animation world is rich in lovable and memorable characters, each with its own unique voice and personality&mdash;and animators, writers, and designers keep coming up with even more new games, film ideas, villains, and heroes. Creating voiceovers for these characters is a time-consuming and expensive process that often involves holding auditions for voice actors, and studio time to record.<\/p>\n","protected":false},"author":0,"featured_media":615444,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-396998","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry"],"_links":{"self":[{"href":"https:\/\/spaceweekly.com\/index.php?rest_route=\/wp\/v2\/posts\/396998","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spaceweekly.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spaceweekly.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/spaceweekly.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=396998"}],"version-history":[{"count":1,"href":"https:\/\/spaceweekly.com\/index.php?rest_route=\/wp\/v2\/posts\/396998\/revisions"}],"predecessor-version":[{"id":396999,"href":"https:\/\/spaceweekly.com\/index.php?rest_route=\/wp\/v2\/posts\/396998\/revisions\/396999"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spaceweekly.com\/index.php?rest_route=\/wp\/v2\/media\/615444"}],"wp:attachment":[{"href":"https:\/\/spaceweekly.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=396998"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spaceweekly.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=396998"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spaceweekly.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=396998"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}